I’d also recommend this book for anyone who likes to design characters. You will not be disappointed.Īnd the illustrations inside can serve as creative inspiration for your own pieces.īut this book touches more people only aspiring character artists. If you’re interested in any character design then absolutely grab a copy of this book. ![]() Photo by Concept Art Empireīeyond incredible artwork with some of the most detailed explanations I’ve ever seen. The artists go as far as detailing different styles of backpacks, different weapons, and even different rocks to place in the background. ![]() Truth be told I’m pleasantly shocked at how much detail there is for each project. The artists explain their design choices from why they drew a nose a certain way to why they chose certain types of clothing. This massive variety means you’ll find a ton of unique styles, techniques, and ideas on how to approach your own character designs.Īll of the tips are incredibly practical with advice on how to draw really specific things. Teacher Character by Stephanie Rizo GarciaĪll of these artists have their own specialties whether it’s character design, game art, visual development work, or even animation work.Here’s a breakdown of the artists and their featured projects: You can follow along studying the design process from start to finish with plenty of tips along the way. This all feels very reminiscent of working as a real character designer on a real-world project in the entertainment industry. Most of these chapters also have variations where the artist follows the exact same prompt but they design a totally different character. They each get their own chapter to discuss the creative process including character research, thumbnailing, shape design, facial expressions, picking a color scheme & finalizing the design. Featured artists share their advice and the many ways they tackle character designs.īasically 6 different artists are given 6 different prompts and told to design a character from scratch. The bulk of the book is taken up by sample character projects. There are no explicit exercises here but you can glean some ideas on how to practice just from these pages. If you’re not familiar with the fundamentals of art it’d be wise to really read through this section. This breaks into sub-chapters on figure/gesture, pose, faces/expressions, color theory and stylization. Once you get past the introduction there are two “main” parts of this book.įirst is a 50-page section titled “Getting Started”. It’s got some invaluable tips along with some really cool artwork.īut let’s crack this open and take a look inside. If you’re interested in character design as a career I’d highly recommend this book. Then you’ll find 6 different character projects that you can follow start-to-finish from 6 talented artists. I figured it would have some tips and interviews but it’s actually formatted like a bird’s eye view of real-world projects.Ī handful of pro artists tackle various character design projects and show their steps along the way.Įach chapter covers tips related to different subjects like gesture, color theory, and stylization. ![]() There’s a lot to say about the massive 260-page book Creating Stylized Characters.Īt first glance it’s clearly a firm and well-designed book. That means if you buy something we get a small commission at no extra cost to you( learn more) With hundreds of lively illustrations to inspire and study, and tricks of the trade from celebrated artists, this thorough and insightful volume is an essential library addition for anyone interested in character design.Reviews Books Character Art Disclosure: This post may contain affiliate links. Uncover ways to convey relationships and interaction between multiple characters, and how narrative fuels authentic and engaging characterization. Understand key principles like shape language, proportion, and exaggeration, and learn from talented professionals who share industry secrets for getting the most out of anatomy, gesture, expression, and costume. What is it about the characters we see in our favorite books, animated films, and games that make us laugh, cry, and respond to them? How do character designers develop ideas that are unique, memorable, and captivate us as an audience? This book answers these questions and more, taking a comprehensive, visual, and analytical approach to discover just what it is that makes a character appealing.
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